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The computer Deep Blue demonstrated a machine grasp of practical knowledge quite well in 1997, when it beat the world’s (human) chess master Garry Kasparov under tournament conditions in a best of 6 games chess match.3 It turned out to be better at logical reasoning.
Although both Kasparov and Deep Blue can be said to know how to play chess, their methods at arriving at the same goal differ greatly...
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A look into three significant comparisons between Kasparov and Deep Blue made by IBM(Deep Blues sponsor) aids in finding the difference between the knowledge of chess, roughly equated with knowing through reason on a limited problem held by both:
1. Garry Kasparov can examine and evaluate up to three chess positions per second...
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